i'm sure we can get it working.

so much of eehack is hard-coded to 0xE4 and 0xF4

hey one more thing too, you should go into config.h and change

#define LOG_MAGIC_NUMBER 0xEE0022AA

to something different and random like

#define LOG_MAGIC_NUMBER 0xEF6645AB

that way V6 logs wont open in normal EEHack by accident (would probably crash it ;)