i'm sure we can get it working.
so much of eehack is hard-coded to 0xE4 and 0xF4
hey one more thing too, you should go into config.h and change
#define LOG_MAGIC_NUMBER 0xEE0022AA
to something different and random like
#define LOG_MAGIC_NUMBER 0xEF6645AB
that way V6 logs wont open in normal EEHack by accident (would probably crash it ;)
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