in controller.h:
in controller.cpp:Code:private slots: ... void new_ecm_info(); ...
in launcher.cpp, void launcher::on_interface_loaded():Code:void controller::new_ecm_info() { // do your thing here, this function will be called when info gets loaded }
Code://---- SIGNALS FROM MODE4 CONTROLLER connect(mode4controller,SIGNAL(send_new_note(QString)),notes,SLOT(add_new_note(QString))); connect(acqthread,SIGNAL(updated_ecm_info()),mode4controller,SLOT(new_ecm_info()));
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