i kinda half expected to see some kind of conversion problem but that part looks okay.
one odd thing (seen it before with GM) is that there's no need for this variable to be 16 bit at all, even...
Type: Posts; User: steveo
i kinda half expected to see some kind of conversion problem but that part looks okay.
one odd thing (seen it before with GM) is that there's no need for this variable to be 16 bit at all, even...
it's an issue with the ADX for sure. post the adx you're using lets see how messed up it is