in controller.h:
in controller.cpp:Code:private slots:
...
void new_ecm_info();
...
in launcher.cpp, void launcher::on_interface_loaded():Code:void controller::new_ecm_info() {
// do your thing here, this function will be called when info gets loaded
}
Code://---- SIGNALS FROM MODE4 CONTROLLER
connect(mode4controller,SIGNAL(send_new_note(QString)),notes,SLOT(add_new_note(QString)));
connect(acqthread,SIGNAL(updated_ecm_info()),mode4controller,SLOT(new_ecm_info()));